1800-212-7858 (Toll Free)
9:00am - 8:00pm IST all days
8104911739

or

Thanks, You will receive a call shortly.
Customer Support

You are very important to us

022-62211530

Mon to Sat - 11 AM to 8 PM

# Kinematics

## Kinematics PDF Notes, Important Questions and Formulas

SCALAR:
In physics we deal with two type of physical quantity one is scalar and other is vector. Each scalar quantity has a magnitude and a unit.
Example of scalar quantities: mass, speed, distance etc.
Scalar quantities can be added, subtracted and multiplied by simple laws of algebra.

VECTOR:
Vector are the physical quantities having magnitude as well as specified direction.
Example of vector quantity: Displacement, velocity, acceleration, force etc.

Knowledge of direction

Representation of vector: Geometrically, the vector is represented by a line with an arrow- indicating the direction of vector as

Mathematically, vector is represented by A. Sometimes it is represented by bold letter A. Thus, the arrow in abow figure represents a vector

in xy-plane making an angle (3 with x-axis.

A representation of vector will be complete if it gives us direction and magnitude.

Symbolic form: v, a. F. s used to separate a vector quantity from scalar quantities (u. i, m) Graphical form: A vector is represented by a directed straight line.

having the magnitude and direction of the quantity represented by it.

Angle between two Vectors (θ) Angle between two vectors means smaller of the two angles between the vectors When they are placed tail to tail by displacing either of the vectors parallel to itself (i. e 0  θ π).

Negative of Vector

It implies vector of same magnitude but opposite in direction.

Equality of Vectors.

Vectors basing equal magnitude and same direction are called equal vectors

If |A|=|B|=|C|

And A=B=C

Then A=B=C

Collinear vectors:

Any two vectors are co-linear then one can be express in the term of other.

a = λb (where λ is a constant)

Co-initial vector:If two or more vector start from same point then they called co-initial vector.

Here, A,B, C, D are co-initial.

Coplanar vectors:

Three (or more) vectors are called coplanar vectors if they lie in the same plane or are parallel to the same plane. Two (free) vectors are always coplanar.

Multiplication and division of a vector by a scalar
Multiplying a vector A with a positive number λ gives a vector (B= λ A) whose magnitude become λ, times but the direction is the same as that of A. Multiplying a vector A by a negative number λ gives a vector B whose direction is opposite to the direction of A and whose magnitude is - λ. times |A|.

The division of vector A by a non-zero scalar m is defined as multiplication of

At here A and B are co-linear vector

REST AND MOTION:

• An object is said to be in motion wrt a frame of reference S1, when its location is changing with time in same frame of reference S1.
• Rest and motion are relative terms.
• Absolute rest and absolute motion have no meaning.

Motion is broadly classified into 3 categories.

1. Rectilinear and translatory motion.
2. Circular and rotatory motion.
3. Oscillatory and vibratory motion.

1.1 Rectilinear or 1-D Motion
When a particle is moving along a straight line, then its motion is a rectilinear motion.

Parameters of rectilinear motion or translator motion or plane motion:

(A)   Time:

• It is a scalar quantity and its SI unit is second(s).
• At a particular instant of time, a physical object can be present at one location only.
• Time can never decrease.

(B)    Position or location It is defined with respect to some reference point (origin) of given frame of reference.

Consider particle which moves from location r1 (at time t1)

To location r2 (at time t2) as shown in the figure below, following path ACB.

Distance:

The length of the actual path traversed by the particle is termed as its distance.

Distance = length of path ACB.

• Its SI unit is metre and it is a scalar quantity.
• It can never decrease with time.

(D)      Displacement:

The change in position vector of the particle for a given time interval is known as its displacement.

• Displacement is a vector quantity and its SI unit is metre.
• It can decrease with time.

For a moving particle in a given interval of time

• Displacement can be +ve, –ve or 0, but distance would be always +ve.
• Distance is always equal to displacement only and only if particle is moving along a straight line without any change in direction.

(E)Average speed and average velocity:

Average speed and average velocity are always defined for a time interval.

Instantaneous speed and instantaneous velocity

Instantaneous speed is also defined exactly like average speed i.e. it is equal to the ratio of total distance and time interval, but with one qualification that time interval is extremely (infinitesimally) small.

The instantaneous speed is the speed at a particular instant of time and may have entirely different value than that of average speed. Mathematically

Instantaneous velocity:

Instantaneous velocity is defined exactly like speed. It is equal to the ratio of total displacement and time interval, but with one qualification that time interval is extremely (infinitesimally) small. Thus instantaneous velocity can be termed as the average velocity at a particular instant of time when At tend to zero and may have entirely different value that of average velocity : Mathematically.

CIRCULAR MOTION

When a particle moves in a plane such that its distance from a fixed (or moving) point remains constant then its motion is called as the circular motion with respect to that fixed (or moving) point. That fixed point is called centre and the distance between fixed point and particle is called radius.

KINEMATICS OF CIRCULAR MOTION:

2.1 Variables of Motion:

(a) Angular Position:

The angle made by the position vector with given line (reference line) is called angular position Circular motion is a two dimensional motion or motion in a plane. Suppose a particle P is moving in a circle of radius r and centre O. The position of the particle P at a given instant may be described by the angle θ between OP and OX. This angle θ is called the angular position of the particle. As the particle moves on the circle its angular position θ change. Suppose the point rotates an angle θ in time t.

Angular Displacement:

Definition:
Angle rotated by a position vector of the moving particle in a given time interval with some reference line is called its angular displacement.